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Your idea is original, you have a specific market to aim it at and your business plan states that to be competitive it must be priced at around £x and in order to make a decent profit it must sell around y units a year. You now have to decide if the financial rewards are worth all the effort and what arrangement would generate the best deal for you. Before making any decision that involves serious money or risk, consider the golden rule: The potential reward from your idea must be much greater than the cost and risk involved in getting it on to the market. It may be worth going out on a limb for an idea if there’s a real prospect of huge worldwide sales. But if you’re looking at low volume sales in a limited market, your idea may not be worth any significant risk, no matter how good it is. Profit Options Your two broad options for profit are: 1. Aim for a licensing (or royalty) agreement with
a company. A licensing agreement is probably the best option for most inventors and most inventions. But your chances of getting one are likely to be much improved if you’re prepared to assume some kind of entrepreneurial role, such as option 2 and 3. Licensing - the royalties route: Unless you’re already in business or have a burning desire to jump ship and be your own boss, you’re likely to prefer to reach a licensing agreement with a company. This means you grant a company the exclusive right
to use your intellectual property for a fixed period, during which they
produce and sell the product made from your idea. Your reward is an agreed
percentage of sales known as a royalty. (And a royalty is ALL you’ll
get. Contrary to popular belief, it’s extremely rare for companies
to give inventors large pre-sales lump sums even if they’re to be
deducted from future royalty payments.) In broad terms a licence protects you by making the
company reward you for the use of your idea and protects the company by
preventing you from then selling your idea to others (unless the licence
specifically allows it). Royalties calculation You have to remain realistic about financial expectations.
The royalty calculations below are based on reality in the commercial
world. A solution is to calculate your opening royalty bid
on your estimate of the product’s likely gross profit per unit (selling
price minus manufacturing cost) and probable market size, as both are
relatively easy to estimate and a much better indicator of value. Once you have a clear notion of your product’s overall value, don’t bid for too high a share of gross profit as the company’s eventual net profit will be much lower. Your best shot is likely to be 10-25 per cent of gross profit per unit. For a company making a 20 per cent gross profit, 10-25 per cent of that gives an eventual maximum royalty (it may in practice be much lower) of 2-5 per cent of net sales price. Very few companies make net profits of over 10 per cent, so to get a significant share of that is a considerable achievement. A worthwhile refinement is to accept or even suggest a sliding scale of royalties based on the total royalty income involved. For example: 7 per cent up to £20,000-worth of royalties, reducing to 5 per cent between £20-50,000 and to 3 per cent when your total royalty income exceeds £50,000. This (a) shows that you acknowledge the company’s falling profit per unit as sales rise and (b) demonstrates your willingness to be flexible in everyone’s best interests. What can be licensed? Any intellectual property, including: Know-how or confidential information. Copyright works. Shapes and patterns. Patents for inventions or improvements. Trade and service marks. When trying to reach agreement with a company, you MUST include EVERYTHING. It’s quite possible to have a blockbuster agreement with a separate licence - and a separate royalty - for all of the above. No one can predict how the different components of your intellectual property will change in value over time - like a little-known trade mark that becomes enormously valuable later - so NEVER be persuaded to exclude anything ‘minor’ from your licensing agreement Licence or business start-up? Many inventions suit licensing or business start-up equally, so it’s down to your choice. Some inventions however are much better licensed. For example: ‘Add-on’ inventions dependent
on an existing product. Your best (and perhaps only) bet is usually an
agreement with the company making that product, or Other inventions may fare better as business start-ups.
Remember even if you prefer to start your own business, licensing out your product, once it’s successful can widen your markets, increase your profits and limit your risk. 2. Starting your own business venture If you've tried and failed to get a licensing deal with a company, a good positive move is to consider starting your own business, making and selling the product of your idea. That means you’re no longer an inventor waiting for something to happen; you’re an entrepreneur making things happen. For many inventors this shift in thinking and behaving is the key to success. Starting your own business venture needn’t mean giving up your existing job, and it certainly doesn’t mean abandoning your goal of a licensing agreement. If companies say ‘We like the idea but don’t think it will sell’, all it may take to change their minds is some proof of sales. For many products that involves setting up only a very small business that you can run in your spare time from home. But for anyone running any business, survival has to be the number one priority. Entrepreneurs may be risk-takers, but good entrepreneurs limit their risk as much as they can. One, who started his business in a chicken shed and is now a multi-millionaire, says: ‘If you want to be successful you must first avoid failure. You can’t hope to get it right if you don’t first reduce your chances of getting it wrong.’ Your initial goal should therefore be to operate a business for only as long as it takes to find out if your product sells. You’re out to prove a point, not make a profit. And if the product doesn’t sell, you must be able to get out fast with minimal loss. You can start your own business venture in three ways: A large company might help develop your product so that they can better assess it, but if they then don’t see enough profit potential they may dump it. A more meaningful joint venture is likely to be with a smaller company, who might want your idea more but be reluctant to take the plunge into full, expensive commitment. Your willingness to lighten their load could make all the difference. For example, if you can handle marketing they save thousands of pounds immediately. If you get such a joint venture opportunity, consider it very seriously. A company’s involvement can dramatically increase your product’s market potential AND reduce your exposure to risk. 3. Make a business of developing your invention. Whatever your idea, you’re more likely to get the support you need to succeed if other people - companies, potential partners or investors etc - see you make some significant commitment to your idea. Without it you’re unlikely to get any matching commitment from them. The best way to convince them of your commitment may be to run the development of your idea as a business. That needn’t mean giving up your day job unless you actually want to change your lifestyle. It’s relatively easy to run a very small, home-based business in your spare time. Even if you prefer to license your idea to a company it can be a good idea to set up a temporary business with the limited aim of achieving a licensing agreement. The key advantages of operating this kind of temporary business are: Many of your expenses become tax deductible. Note: This fact sheet is mainly based on the NESTA
Inventors' Handbook, http://www.nesta.org.uk/
which is copyright to © 1999 Peter Bissell and Graham Barker (ex
staff member). We highly recommend this site and their book, "The
Business of Invention" (ISBN 0951 3856 31) to any inventor, as it
is the best we can find relating to turning inventions into a business
in the UK. This copyrighted material should not be used for commercial
gain without the prior permission of the copyright owners being sought.
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| Business Insight Central Library, Chamberlain Square, Birmingham. B3 3HQ Tel: 0121 303 4531 Email: business.library@birmingham.gov.uk www. birmingham.gov.uk/businessinsight www.bestforbusiness.com |
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